Wednesday, 14 March 2007

STALKER: Shadow of Chernobyl (PC 2007)



The pc game that's been 7 seven years in the making is almost here and its shaping up to be a good one.
Stalker promises to be the FPS that makes Half-Life 2 look like bambi and it also looks like the cool things the dev's were bragging about all that time ago are (much to my surprise) actually in the game.
The main of them being the much hyped 'A-Life System' in a nut shell, game scripting is a thing of the past with Stalker's AI pretty much making it up as it goes along.
This will give the game huge reply factor.
Having recently kicked my online game addiction (ie Warcraft) I've been chopping at the bit for some action.
Roll on next friday.

Check it out for yourself

http://www.stalker-videogame.com/

http://www.stalker-game.com/en/

2 comments:

Courtney Pearson said...

great

Courtney Pearson said...

What stands out about S.T.A.L.K.E.R.: Shadow of Chernobyl is how much atmosphere the game manages to create around the Zone. The combination of abandoned environments, dangerous mutants, anomalies, and the constant need to watch your surroundings makes exploration feel genuinely risky rather than simply being a way to move between missions. I also think the older PC-focused design gives the game a distinctive character that many newer shooters don't quite capture. Even with its rough edges, there is something memorable about having to manage your equipment and make every trip into the Zone count. It is the kind of https://ffbetadl.com/ that rewards patience and curiosity instead of simply pushing the player from one objective to the next.